Quote:
Originally Posted by Versus
Ah, yeah.
I will say that Doom is kind of simple in that it feels like a one trick pony and is a little dated design wise. Not being able to see and shoot at the same time, while nerve racking, reminds me a lot of not being able to move and shoot or see because of fixed camera angles.
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Yeah it is, but sometimes classics are meant to be enjoyed for what they are. The constant growls of the demons while I stalk the halls are making me paranoid though. At least the mouse cursor allows me to turn and move while shooting. It's a shame they never fixed the "not being able to jump" situation though.